This advanced course builds on foundational 3D skills to explore procedural systems, digital characters, and interactive environments. Students will create three projects and a final project using Unreal Engine, JavaScript, and Blender as core software.The course examines how contemporary artists use 3D animation, simulation, and world-building to address identity, technology, and social issues. Students will analyze the work of Lu Yang, an American artist; Meriem Bennani; Heesoo Kwon; and Josefa Ntjam, among others, who push the boundaries of digital art through avatars, autonomous systems, and immersive environments. Each week combines technical tutorials with studio work time. By the end, you'll have a body of work of interactive 3D works and experience presenting digital art in public settings. The course emphasizes hands-on creation and the development of your own artistic voice in 3D digital space.
4 units · Letter (ABCD/NP) · GER: WAY-CE
This advanced course builds on foundational 3D skills to explore procedural systems, digital characters, and interactive environments. Students will create three projects and a final project using Unreal Engine, JavaScript, and Blender as core software.The course examines how contemporary artists use 3D animation, simulation, and world-building to address identity, technology, and social issues. Students will analyze the work of Lu Yang, an American artist; Meriem Bennani; Heesoo Kwon; and Josefa Ntjam, among others, who push the boundaries of digital art through avatars, autonomous systems, and immersive environments. Each week combines technical tutorials with studio work time. By the end, you'll have a body of work of interactive 3D works and experience presenting digital art in public settings. The course emphasizes hands-on creation and the development of your own artistic voice in 3D digital space.
Offered in Spring 2027 at Stanford University.