The Read, Write, Play class is an interdisciplinary exploration into games as both interactive experiences and cultural artifacts. By analyzing both classic and contemporary games alongside diverse readings - from practical design to cultural critiques - students will develop a deep understanding of game design, programming and play, and games' impacts on players and society. The course encourages critical thinking and creative reflection by combining play with academic inquiry, structured through blog posts and discussions. Students will read, write, and engage in dynamic discussions that explore different perspectives, from game development to cultural impact. The course aims to empower students with the analytical and expressive skills to critically evaluate games as a medium and articulate their insights through writing.
1-3 units · Letter or Credit/No Credit
The Read, Write, Play class is an interdisciplinary exploration into games as both interactive experiences and cultural artifacts. By analyzing both classic and contemporary games alongside diverse readings - from practical design to cultural critiques - students will develop a deep understanding of game design, programming and play, and games' impacts on players and society. The course encourages critical thinking and creative reflection by combining play with academic inquiry, structured through blog posts and discussions. Students will read, write, and engage in dynamic discussions that explore different perspectives, from game development to cultural impact. The course aims to empower students with the analytical and expressive skills to critically evaluate games as a medium and articulate their insights through writing.
Offered in Spring 2026 at Stanford University.