Stanford Root

Schedule

Stanford Root

Schedule

CS 348N

Neural Models for 3D Geometry

UNITS:3
GRADING:Letter or Credit/No Credit
LEVEL:Graduate
GER:—

Course Description: Generation of high-quality 3D models and scenes by leveraging machine learning tools and approaches. Survey of geometry representations. Public 3D object and scene data sets. Neural architectures for geometry, including deep architectures for point clouds and meshes. Generative models for 3D: autoencoders, GANs, neural implicits, neural ODEs, autoregressive models. Conditional generation based on images or partial geometry. Variation generation. Evaluation metrics for content generation. Use of synthetic data in ML training pipelines. Prerequisites: CS 148 and the rudiments of deep learning. Recommended: CS 229.

Syllabus for selected term:
View Winter 2027 Syllabus

Sections

1 Term
Lecture 1Open
ID: 26357
0 / 999 enrolled
DAYS:TBD
TIME:TBD
LOCATION:TBD
3units

CS 348N: Neural Models for 3D Geometry

3 units · Letter or Credit/No Credit

Course Description: Generation of high-quality 3D models and scenes by leveraging machine learning tools and approaches. Survey of geometry representations. Public 3D object and scene data sets. Neural architectures for geometry, including deep architectures for point clouds and meshes. Generative models for 3D: autoencoders, GANs, neural implicits, neural ODEs, autoregressive models. Conditional generation based on images or partial geometry. Variation generation. Evaluation metrics for content generation. Use of synthetic data in ML training pipelines. Prerequisites: CS148 and the rudiments of deep learning. Recommended: CS229.

Offered in Winter 2027 at Stanford University.

Winter 2027 sections

  • Lecture — TBA TBA (Graduate)

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  • CS 347: Human-Computer Interaction: Foundations and Frontiers
  • CS 348B: Computer Graphics: Image Synthesis Techniques
  • CS 348C: Computer Graphics: Animation and Simulation
  • CS 348E: Character Animation: Modeling, Simulation, and Control of Human Motion
  • CS 348K: Visual Computing Systems
  • CS 349D: AI Inference Infrastructure
  • CS 349E: Efficient ML Infrastructure at Scale
  • CS 349F: Fabric Architectures For AI Systems
  • CS 349H: Software Techniques for Emerging Hardware Platforms (EE 349)
  • CS 349M: Machine Learning for Software Engineering
  • CS 350S: Privacy-Preserving Systems

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